前陣子在爬相關文章, 順便翻譯了幾篇相關的內容給日後的我參考~
- Unity – [翻譯]Scriptable Render Pipeline Overview
- Unity – [翻譯]The Lightweight Render Pipeline: Optimizing Real Time Performance
- Unity – [翻譯]The High Definition Render Pipeline: Focused on visual quality
主要使用 HackMD 的系統撰寫, 真的超搭我胃口XD